stage_init=stage.New('init',true,true)
function stage_init:init()
	menu_items={}
	for i,v in ipairs(player_list) do
		table.insert(menu_items,{player_list[i][1],function()
			menu.FlyOut(menu_player_select,'left')
			lstg.var.player_name=player_list[i][2]
			task.New(stage_init,function()
				task.Wait(30)
				New(mask_fader,'close')
				task.Wait(30)
				stage.group.PracticeStart(_debug_stage_name)
			end)
		end})
	end
	menu_player_select=New(simple_menu,'Select Player',menu_items)
	New(mask_fader,'open')
	menu.FlyIn(menu_player_select,'right')
end
function stage_init:render()
	ui.DrawMenuBG()
end